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WEEK 1
WEEK 1
Your hosts have come and gone, and have left you with nothing but more questions and a key. Regardless of how you reacted or what you decided to do soon after that, it’s a fact that the day must end eventually.
And so it does, with the striking of the clock. As the twelve gongs reverberate and disappear into the night, the rest of the city is left silent save for a chilly wind that skims the streets. Those who have retired to their assigned rooms will find that the furnishings are decent enough to get a good night’s sleep, while those who wander the city will only continue to see empty streets and fog. But regardless of how you spend the night, eventually it will become readily apparent that dawn will not be coming any time soon as the waxing moon continues to hang in the sky even as the clock strikes six or seven or eight.
No one’s stopping you from wallowing in bed or holing up in a building during this perpetual night, but there’s a whole city out there to check out and some interesting additions to the Opera House decor; don’t forget though, a cage is a cage and every good cage needs its bars. While a portion of the streets and buildings are clear, any intrepid explorers won’t find themselves able to get very far through the fog that surrounds them; anyone who tries to venture through will end up getting turned around and end up right back where they started. Still, there’s plenty of other places to check, even if the fog-shrouded buildings are more or less off limits. Fortune favors the bold, after all.
[[Welcome to Week 1! Feel free to make top levels at your discretion, and remember to note it in your header if you plan on investigating any locations. You can also now privately contact The Lady or Rembrandt at your leisure!]]
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[ she smirks at him, though she does look at least a little impressed. ]
It'd be a mistake to blindly believe whatever nonsense they spew at us.
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I imagine they'll have plenty of that for us. All it really takes is for them to tell us different things and watch the chaos unfold, so I imagine we'll hear quite a lot of nonsense from both of them.
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Of course.
[ a pause. her voice gets lower. she looks off towards the ground pensively. ]
Something's coming. For all of us. As much as people want to believe we'll resist killing one another, The Lady and Rembrandt won't stand for it. Something's going to happen.
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You're correct. The Lady was evasive on why exactly she feels this is necessary, but I can't imagine she would stand by and watch without intervening. Even if no one kills and we're all well-behaved, she'll step in. It wouldn't be particularly difficult to convince someone to kill - being away from our homes is incentive enough.
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[ and boy oh boy will she look back on those words and say 'i told you so'!!! ]
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[ give! them! money! ]
Some of the people here suggest that we band together. Lend each other a hand. [ she laughs bitterly. ] Like that'll work.
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[Who is he kidding, of course they are.]
Well, perhaps they'll realize the error in their ways once someone turns up dead.
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[ she shakes her head. ]
I'm not optimistic.
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[who let these two talk.]
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You have a point.
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[either they'll learn or they'll die, w/e!!!]
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[ she shakes her head. ]
Kindness won't save them.
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[...corrin exists and is not dead???]
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When they fall...that'll just be less to worry about.
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[bold of you to assume they're going to die first???]
Well, I suppose we'll see how this goes. I'm not hopeful that we'll get out of here before we reach that point, but we haven't fully explored the city just yet.
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[ rip raven rip iago. died week 1 ]
We have a long few weeks ahead of us.
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We certainly do. Well, at the very least the company could be much worse, naive idiots aside.