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WEEK 4
WEEK 4
Last week could probably only be summed up as a mess. Three people died, one was turned to currency and the hotel pool remains in a general state of unusability unless swimming in pulpy mush is someone’s idea of a good time. And that’s not even counting the haunted morse code T-Rex. At least the greenhouse is as relaxing as ever, even if someone seems to have made off with a number of succulents and cacti.
But with the new week comes a new set of locations to explore as the fog retreats to reveal another portion of the city. The half moon wanes to a new moon this week, leaving streets even dimmer this week -- hopefully you have some other portable sources of light available if you plan on straying too far beyond the reach of the lampposts in the new areas.
[[Welcome to Week 4! Note that new areas have been added, and can be found under the Week 4 tab on our Locations page. Once again, feel free to make top levels at your discretion, and remember to note it in your header if you plan on investigating any locations. You can also privately contact The Lady or Rembrandt.]]
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[ Yeah, he felt like he was cursed right now. Very cursed. ]
...I'm half-tempted to rip that card up. But, I know it's not really the card's fault for existing.
I'm also not going to ask for the interpretation of that...since I assume it's probably self-explanatory.
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[But yeah, pulling the death card in a murdergame is lol.]
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I'd wonder if you were just saying that because of the spread looking admittedly really bad so far...but if that's true, then that'd be an interesting reading.
I did just turn 20 not too long ago.